Showing posts with label mods. Show all posts
Showing posts with label mods. Show all posts

Friday, September 28, 2012

[MOD] RailCraft

RailCraft
Have you ever wished minecarts and rails had received a bit more attention during development? Well that ends now! Gone are all those broken bits and in their place are a ton of new tools to build your massive rail system. If you ever cared about rails, you wont ever look back!

Features:
  • Crowbar - Rapid rail adjustment for the experienced rail engineer!
  • Working Signalling System - Never experience another head-on collision again!
  • Cart Linking - Make a real train!
  • Boarding and Holding Rails - Never chase your minecart again!
  • One Way Rail - Carts going the wrong way? Not anymore!
  • Control Rail - Power entire sections of track to propel carts in the direction you want!
  • Junction Rail - Putting the diamond in your rails (no actual diamonds required).
  • Launch Rail - I can see my house!
  • And more...
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Sunday, September 9, 2012

Better Grass & Leaves Mod



  • Speed optimisation.
  • Added a new particle effect for entities that walk through grass.
  • Modified grass and leaves textures.
  • Added random texture rotation to grass and leaves block.
  • Added new options to the Property-File.
  • Integrated the overdrawn textures fix.
Download : http://www.minecraftforum.net/topic/508886-mc-v173-mod-v173-x-better-grass-leaves-mod/

[1.2.5] Steve's Carts v1.5.1


This mod currently adds 25 carts to the game. These are designed to complete certain tasks to help you with for example mining, building rails, farming wheat or traveling along your rails. Each cart also has its own model and animations to make it look neat. Furthermore a few new rail types have been added and also a few blocks. The blocks will help you to detect different types of carts, load and unload your cart with items or create carts as well as getting information about them. That last block, the cart manager, will contain all the information required to use the carts. Some information about the cart manager can be see further down. Here below is also a video showing you some of the carts.

Download : http://www.minecraftforum.net/topic/680276-125steves-carts-v151/

 

[1.3.2] Slenderman v2.0



Throughout the ages, the mysterious entity known as the Slenderman has invaded people's minds, art and stories.
He has abducted numerous children, killed countless souls and driven many to insanity. And now, he's invaded minecraft!

This mod is not for the light hearted. The slenderman is a terrifying creature, capable of teleportation, disappearing and making you shit your pants.


Friday, September 7, 2012

ModLoader 1.3.2

A mod, kind of like a mod manager, that stops conflicts with mods that alter rendering, recipes, add entities, gui, smeltables or fuel. If you're a modder, feel free to decompile this and learn how to make mods work with it. Inherit BaseMod and override any methods as necessary. The mod's main class file should be prefixed with 'mod_'.




How To Install ?
1) Open %appdata% (start -> run -> type %appdata%)
2) Open .minecraft then bin folder
3) Right Click on minecraft.jar and open with Winrar.
4) Drag and drop the modloader files intro minecraft.jar
5) Delete the META-INF folder in the jar.
6) Run Minecraft, enjoy!

Put the mods in .minecraft -> Mods

Download : http://adf.ly/1849S